Feb 10, 2019 21:34:19 GMT
Post by Mel on Feb 10, 2019 21:34:19 GMT
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The general rule of thumb is that if your power can be explained by science, then it's acceptable here, though "explained by science" is a loose term. We don't accept magic here.
Powers develop between the age of 11-15, where 16+ is RARE. Powers generally develop when the character reaches puberty. The staff reserves the right to tell you to make your character manifest at a younger age.
Keep in mind that when writing your ability, you should keep it detailed, yet simple enough for someone with power mimicry to be able to copy your power without asking a million questions.
How does your ability work for YOUR character? How does your character use their ability?
Keep things realistic. If your character is fourteen years old, they wouldn't automatically be a god at it. Abilities grow with age and training. Give your ability a chance to grow. The younger the character, the weaker the ability, and the more the character need to train and hone their ability. This usually go hand in hand with control: No one develops a power and has instant control and mastery over it. While there are some prodigies who grasp their powers quicker than others, it overall takes a lot of training.
Limitations and weaknesses are not necessarily the same thing. Limitations are there to make sure your power isn't overpowered. Such as for example; the range of your ability, what the power is immune against, how many times it can be used, how long it can be used. REMEMBER TO COUNTER STRONG POINTS WITH WEAK ONES.
Does your character need to use their hands or body in order to control their ability better? Do they need to focus? Will the ability stop if they lose their focus? Does this ability require something that the character cannot necessarily provide (Oxygen for fire creation, a source of water for water manipulators, etc)? Can your character's ability be shaped into forms, if so, which ones? What's the largest form they can make? How intricate?
What kind of side-effect does your character experience when using their ability? Are some of them rarer than others? What happens if they overuse their ability? Does the ability give your character headaches? Mental or physical drain? Exhaustion, insomnia, restlessness? Does it make your character agitated, easily hungry/thirsty, does it affect your character's health or personality?
The other thing to remember is that: the more powerful the ability, the harsher the side effect. With those two principles in mind, you can generally create whatever ability you wish.
WRITINGYOURPOWER
THE POWER
The general rule of thumb is that if your power can be explained by science, then it's acceptable here, though "explained by science" is a loose term. We don't accept magic here.
Powers develop between the age of 11-15, where 16+ is RARE. Powers generally develop when the character reaches puberty. The staff reserves the right to tell you to make your character manifest at a younger age.
Keep in mind that when writing your ability, you should keep it detailed, yet simple enough for someone with power mimicry to be able to copy your power without asking a million questions.
How does your ability work for YOUR character? How does your character use their ability?
Keep things realistic. If your character is fourteen years old, they wouldn't automatically be a god at it. Abilities grow with age and training. Give your ability a chance to grow. The younger the character, the weaker the ability, and the more the character need to train and hone their ability. This usually go hand in hand with control: No one develops a power and has instant control and mastery over it. While there are some prodigies who grasp their powers quicker than others, it overall takes a lot of training.
LIMITATIONS
Limitations and weaknesses are not necessarily the same thing. Limitations are there to make sure your power isn't overpowered. Such as for example; the range of your ability, what the power is immune against, how many times it can be used, how long it can be used. REMEMBER TO COUNTER STRONG POINTS WITH WEAK ONES.
Does your character need to use their hands or body in order to control their ability better? Do they need to focus? Will the ability stop if they lose their focus? Does this ability require something that the character cannot necessarily provide (Oxygen for fire creation, a source of water for water manipulators, etc)? Can your character's ability be shaped into forms, if so, which ones? What's the largest form they can make? How intricate?
SIDE-EFFECTS
What kind of side-effect does your character experience when using their ability? Are some of them rarer than others? What happens if they overuse their ability? Does the ability give your character headaches? Mental or physical drain? Exhaustion, insomnia, restlessness? Does it make your character agitated, easily hungry/thirsty, does it affect your character's health or personality?
The other thing to remember is that: the more powerful the ability, the harsher the side effect. With those two principles in mind, you can generally create whatever ability you wish.
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